I
People remember
Pardon a thief and their family may thank you. The victim’s family may not. Both can matter years later.

Colony simulation
Rule by Law
Write the laws. Get through winter. Try not to lose the colony.
Your job
Commonwealth is a colony sim set in the 1650s. You build along the river, assign work, settle disputes, and decide who gets a say. Citizens keep their own relationships and opinions. They also remember what you did.
I
Pardon a thief and their family may thank you. The victim’s family may not. Both can matter years later.
II
Citizens work, marry, argue, vote, and form loyalties whether or not it is convenient for you.
III
Food, wood, labor, and patience all run short. Every solution leaves somebody waiting.
How you govern
Some problems arrive at your door. Others start because you built the wrong thing, passed the wrong law, or trusted the wrong person.
Handle crimes, petitions, shortages, new arrivals, and old decisions coming back around.
Lay out the settlement, assign workers, claim land, and keep the stores from running dry.
Write a charter, put laws to a vote, and see what they actually do to the town.

The citizens
People work, age, marry, grieve, organize, and vote on their own. Exile somebody and their family may still be angry when the next governor takes office.

Build a town hall, ratify a charter, and find out whether anyone likes the government you designed.
Every Sunday
Elections, harvests, marriages, scandals, and obituaries end up in print. The editorial line depends on the colony you built.
Charter Ratified After Bitter Winter Debate
The council chamber stayed open past midnight while delegates argued over the colony's first charter.
By morning they had agreed on voting rights, property rules, and who would get a seat in the chamber.
Coming soon
Commonwealth: Rule by Law is coming soon to mobile and desktop.
Coming soon